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Plants vs. Zombies 2

Bamboom

Bamboom2
<Missing BAMBOOM_DESCRIPTION_HEADER>

Recharge:

Fast

Sun Cost:

10

Description:

<Missing BAMBOOM_DESCRIPTION>

Versions available in:

2.5.1 and 2.6.1

Bamboom is an unused plant planned for Big Wave Beach, but was eventually scrapped for unknown reasons and replaced by Banana Launcher. Its functions are almost identical to the aforementioned plant. But unlike him, the projectiles had a splash damage of a 3x3 area and could deal 200 NDS, enough damage to kill a Gargantuar in one hit.

Plant Food

When given Plant Food, Bamboom will launch 3 projectiles into the air and land on random tiles.

Gallery

Codes

        {
            "objclass": "BamboomProps",
            "aliases": [
                "BamboomDefault"
            ],
            "objdata": {
                "Cost": 10,
                "Hitpoints": 20.0,
                "StartingCooldown": 0.0,
                "PacketCooldown": 15.0,
                "PlantGridType": "ground",
                "PlantFoodDurationSeconds": 2.0,
                "PlantFoodActivationSound": "",
                "ArtCenter": {
                    "x": 50,
                    "y": 75
                },
                "PlantStats": [
                    {
                        "Type": "recharge",
                        "Value": "recharge4"
                    }
                ],
                "Actions": [
                    {
                        "Type": "projectile",
                        "Projectile": "RTID(BamboomDefault@ProjectileTypes)",
                        "CooldownTimeMin": 1.0,
                        "CooldownTimeMax": 1.0,
                        "SpawnOffset": {
                            "x": 15.0,
                            "y": -35.0
                        },
                        "TriggerType": "manual"
                    }
                ],
                "ZenGardenSproutWeight": 50,
                "ZenGardenBoostCost": 10,
                "ZenGardenSmallDurationOverrideSeconds": 1800,
                "ZenGardenPlantDurationOverrideSeconds": 10800,
                "Boosts": [
                    {
                        "PlantBoostProps": "RTID(BoostFirstStrike@PropertySheets)",
                        "Value": 1,
                        "CooldownDurationSeconds": 28800
                    }
                ],
                "NumPlantfoodRockets": 3,
                "FireTime": 1.0,
                "PlantfoodFireTime": 0.5
            }
        }