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Plants vs. Zombies 2

Coconut Bowler

Coconut Bowler2
<Missing COCONUTBOWLER_DESCRIPTION_HEADER>

Recharge:

Fast

Sun Cost:

10

Description:

<Missing COCONUTBOWLER_DESCRIPTION>

Coconut Bowler is an unused plant meant to appear in Big Wave Beach, but was scrapped at the end for unknown reasons and replaced by Bowling Bulb. Its functions are very similar to Bowling Bulb, but unlike the plant, its Plant Food projectiles did not bounce and would just explode on impact.

Plant Food

Launches 3 projectiles that each deal 5 NDS and a splash damage of 2.5 in a 2x2 area.

Gallery

Codes

Coconut Bowler used some of Coconut Cannon's properties as placeholder.

        {
            "objclass": "CoconutBowlerProps",
            "aliases": [
                "CoconutBowlerDefault"
            ],
            "objdata": {
                "Cost": 10,
                "Hitpoints": 20.0,
                "StartingCooldown": 0.0,
                "PacketCooldown": 15.0,
                "PlantGridType": "ground",
                "PlantFoodDurationSeconds": 2.0,
                "MaxAmmo": 3,
                "AmmoRefreshTime": 3.0,
                "BounceAngleInDegrees": 45.0,
                "PlantFoodActivationSound": "",
                "ArtCenter": {
                    "x": 99,
                    "y": 115
                },
                "PlantStats": [
                    {
                        "Type": "recharge",
                        "Value": "recharge4"
                    }
                ],
                "Actions": [
                    {
                        "Type": "projectile",
                        "Projectile": "RTID(CoconutBowlerDefault@ProjectileTypes)",
                        "CooldownTimeMin": 4.0,
                        "CooldownTimeMax": 4.2,
                        "SpawnOffset": {
                            "x": 15.0,
                            "y": -35.0
                        }
                    },
                    {
                        "Type": "projectile",
                        "Projectile": "RTID(PlantfoodBowlerDefault@ProjectileTypes)",
                        "SpawnOffset": {
                            "x": 15.0,
                            "y": -35.0
                        },
                        "TriggerType": "manual"
                    }
                ],
                "ZenGardenSproutWeight": 50,
                "ZenGardenBoostCost": 10,
                "ZenGardenSmallDurationOverrideSeconds": 1800,
                "ZenGardenPlantDurationOverrideSeconds": 10800,
                "Boosts": [
                    {
                        "PlantBoostProps": "RTID(BoostFirstStrike@PropertySheets)",
                        "Value": 1,
                        "CooldownDurationSeconds": 28800
                    }
                ]
            }
        }

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